Candy Crush Saga
When the agency and brand approached our client with a Kloe Kardashian-hosted, Multi-City live capture of a gaming competition for King’s Candy Crush, Our client knew that the creative had to live up to the caliber of the content. With this in mind, our client pitched the concept of virtual reality live production. The project was further complicated by the fact that all 10 contestants would be located in their homes So all of their feeds along with their gameplay would have to be remoted into the studio and then tied into the virtual set. This project had to have more eye candy (Yes, Pun Intended) than anything else created to date.
The Virtual Reality Sets – Although virtual sets have been around for many years, it’s only since The Mandalorian shocked the entertainment industry and proved that the future of production is already here. Not only is the technology for building incredible virtual sets been proven out and is now stable enough for large format projects, but the Mo-sys camera tracking systems have also been able to provide smooth tracking and Jib shots while still keeping the production on schedule and able to achieve the highest quality productions on a fraction of the price of what this would have been possible only a few years ago.
The Remote Guests – We created multi-camera live remote captures and live streams throughout the pandemic; this project was a little more challenging. This production required the capture of each player and a need to bring in the gameplay simultaneously. Since this was a competition, we had judges who needed to watch the match while it was going down live. All of this was achieved with the combination of VMix, OBS, Cell Phones, Computers, Lights, Mics Elgato capture devices. That all had to be drop-shipped to the contestants 24 hours before the competition. This was challenging, and yet, in the end, all of the Contestants had a fantastic time end are in footage will speak for itself.
